Transferring Textures to Multiple UV Tiles (UDIMs) in ZBrush Using Polypaint and Polygroups

Jul 2, 2022Channel
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Video Details

PublishedJul 2, 2022
Duration17:08
Video ID417rueMcJ24
Languageen
CategoryFilm & Animation
PrivacyPublic
Made for KidsNo
Video TypeRegular Video

Performance Metrics

Views6.9K
Likes109
Comments12
Engagement Rate1.76%
Likes per 100 views1.59
Comments per 1K views1.75

Description

If you have a third-party model with a nice texture but you want to update the UV layout, this tutorial shows you how you can use Polypaint in ZBrush to preserve the textural detail across a new layout, and even update the layout to support multiple UV tiles (UDIMs). 0:00 - Overview 0:43 - Assigning Textures 2:10 - Polypainting from Texture 5:41 - Exporting to Maya 7:30 - Updated UV Layout in Maya 8:23 - Importing Updated UVs to ZBrush 10:05 - Textures from Polygroups 13:50 - Saving UDIM Textures 14:50 - Final Thoughts and Conclusion

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