Transferring Textures to Multiple UV Tiles (UDIMs) in ZBrush Using Polypaint and Polygroups
Jul 2, 2022•Channel
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Video Overview
Video Details
PublishedJul 2, 2022
Duration17:08
Video ID417rueMcJ24
Languageen
CategoryFilm & Animation
PrivacyPublic
Made for KidsNo
Video TypeRegular Video
Performance Metrics
Views6.9K
Likes109
Comments12
Engagement Rate1.76%
Likes per 100 views1.59
Comments per 1K views1.75
Description
If you have a third-party model with a nice texture but you want to update the UV layout, this tutorial shows you how you can use Polypaint in ZBrush to preserve the textural detail across a new layout, and even update the layout to support multiple UV tiles (UDIMs).
0:00 - Overview
0:43 - Assigning Textures
2:10 - Polypainting from Texture
5:41 - Exporting to Maya
7:30 - Updated UV Layout in Maya
8:23 - Importing Updated UVs to ZBrush
10:05 - Textures from Polygroups
13:50 - Saving UDIM Textures
14:50 - Final Thoughts and Conclusion