DF Direct Q+A: The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage
Mar 18, 2026•Channel
AI Analysis
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Video Overview
Video Details
Published2 months ago
Duration55:26
Video ID5dTTfjBAFzc
Languageen
CategoryGaming
PrivacyPublic
Made for KidsNo
Video TypeRegular Video
Performance Metrics
Views374.6K
Likes15.1K
Comments10.2K
Engagement Rate6.76%
Likes per 100 views4.03
Comments per 1K views27.27
Description
It's been a wild few days. When we posted about DLSS 5, we were impressed with the technology and what it was doing - but we posted too soon. When generative AI is so divisive and with the future of games development possibly at stake, we should have taken the time to get the story straight and to analyse what we saw more thoroughly drawing on the thoughts of the whole team. In this video, we try to do just that while tackling the big questions raised by our supporters.
00:00 Explaining our initial DLSS 5 video
02:26 How can developers maintain artistic control with DLSS 5, especially for faces?
15:40 When the game industry is hurting, what are the ethics of using DLSS 5?
23:23 Why show off DLSS 5 now? Why call it DLSS 5?
30:38 Our technical reactions to DLSS 5
47:15 Dealing with harassment and concluding thoughts