1666 AMSTERDAM First Gameplay Demo | New 2026 WITCHCRAFT OPEN WORLD by Assassin's Creed Creator
Jun 6, 2026•Channel
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Video Details
Published1 week ago
Duration27:56
Video IDM7HCMGtgjF4
Languageen
CategoryGaming
PrivacyPublic
Made for KidsNo
Video TypeRegular Video
Performance Metrics
Views6.9K
Likes224
Comments21
Engagement Rate3.54%
Likes per 100 views3.24
Comments per 1K views3.04
Video Tags
#unreal engine 5#new games 2026#4k#rtx 5090#1666 amsterdam gameplay#1666 amsterdam demo#1666 amsterdam preview#1666 amsterdam part 1#1666 amsterdam prologue#1666 amsterdam reveal#1666 amsterdam trailer#assassins creed hexe#assassins creed witchcraft#witchcraft games 2026#single player games 2026#open world games 2026#summer of gaming 2026#summer game fest 2026#1666 amsterdam rtx 5090#no commentary
Description
⚠️ *_Footage recorded by ENFANT TERRIBLE. Unauthorized use and/or duplication of this video is strictly prohibited._*
Check out the new exclusive gameplay preview look from the upcoming third person story-led action adventure game 1666: Amsterdam, developed by Panache Digital Games. Led by Creative Director Patrice Désilets (the acclaimed creator behind the original Assassin's Creed series and Prince of Persia: The Sands of Time), this project has officially been brought back to life after more than a decade of industry limbo. Following a long legal battle to reclaim his creative rights from Ubisoft, Désilets and his team of nearly 70 developers in Montreal have spent the last six years building a truly dark and unique narrative experience. We captured this work in progress demo gameplay footage in RTX 5090 and 4K monitor (no commentary). To give players a direct taste of the game's evolution, we're showcasing this playable prologue, offering an immediate look into its historical secrets, animal-shifting mechanics, and multi-era mystery. The concept will remind you a lot of the upcoming Assassin's Creed Hexe and the gameplay duality is similar to The Blood of Dawnwalker.
📝 SUMMARY
1666: Amsterdam is an upcoming dark third person story-led action adventure game that blends historical intrigue, witchcraft, medieval Europe, supernatural elements, and shifting narrative perspectives. Developed by the original Assassin's Creed creator, it features a mystery that weaves across multiple centuries where Noa wields witchcraft to uncover demonic entities.
✒️ DESCRIPTION
The game takes place in Amsterdam during 1666, a city built on wealth, power, and sheer will, but shaped by ancient forces it did not forge. Entities known as the "Originals" have lived among its citizens for centuries, abusing the time and power granted to them. Now, that power is owed as a multi-century cycle reaches its end. The story centers around Noa Brooklyn, born and raised by the Zaindaris for a dark purpose she did not choose: to become the "Collector." Alongside her is Aaron, a character drawn from the year 1999 who finds himself seeing the world through the eyes of a cat. Together, they must navigate a dark universe of unseen influences, witch-like themes, and ancient contracts dating back to 1333 before the first Esbat takes place.
💥 GAMEPLAY FEATURES
- Play as a Witch: Take on the mantle of the Collector and explore "the world behind the world," using your own dark path and methods to solve a centuries-old supernatural debt.
- Explore Medieval Amsterdam: Navigate the dark, historic streets and canals of a meticulously recreated Amsterdam. The game features a multi-layered environment where you explore the city to track demonic entities and uncover the supernatural world hiding behind the historical facade. The game’s world is built on a multi-layered, district-based open world that directly connects the past and the future.
- Day and Night Gameplay: Experience a dynamic city cycle that shifts your objectives based on the sun. By day, navigate Amsterdam to investigate, gather clues, and use Noa’s esoteric senses to uncover demonic entities hiding among the citizens. By night, the game transforms into a dark, action-driven hunt where you unleash powerful witchcraft and combat mechanics to track down and eliminate the "Originals."
- Three Timelines: The narrative structure is split across three distinct eras. Each time period allows players to gather fragments of information to uncover the larger truth of the city's foundations. Progression relies on an interconnected timeline mechanics where actions taken or secrets uncovered during Noa's path in 1666 actively alter the environment, clues, and layout of the city for Aaron in 1999 and the present day.
- Choose Your Cat Companion: Early in the story, players must make a definitive choice to bound a companion to Noa's path, altering how they navigate the journey beside her.
- Animal Mechanics: The game features dual perspectives and unique gameplay systems, allowing players to experience the world through different eyes, including mechanics tied to controlling or seeing through animals like cats.
✅ RELEASE DATE AND PLATFORMS
Early Access coming 2026 to PC.
🕹️ SUPPORT THE DEVELOPERS
Wishlist/Buy on Steam: https://store.steampowered.com/app/3949550/1666_Amsterdam/
📩 FOR DEVELOPERS
Want your game featured? Reach out to us via the "About" section of our channel. We do gameplay previews and compilations every day!
#unrealengine5 #newgames2026 #rtx5090