Should video games be part of under 16 social media bans?
Mar 31, 2026•Channel
AI Analysis
Data from YouTube Data API v3•Updated Just now
Video Overview
Video Details
Published2 months ago
Duration1:48
Video IDXdERwFDn8is
Languageen
CategoryNews & Politics
PrivacyPublic
Made for KidsNo
Video TypeYouTube Short
Performance Metrics
Views1.3K
Likes40
Comments2
Engagement Rate3.32%
Likes per 100 views3.16
Comments per 1K views1.58
Video Tags
Description
If you’re a parent, you will certainly have heard of Roblox, the gaming platform that claims most of the 381 million monthly users are children.
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The gaming supergiant has made headlines following several cases of grooming and child exploitation on the platform and is notorious for distasteful and dangerous content.
But despite such risks, video games are often overlooked in the debate on social media bans for minors.
The movement to restrict social media use for under-16s was supercharged last week when Meta and YouTube were found liable for creating intentionally addictive products that affected the wellbeing of young users. Australia has already implemented a ban and other countries – including the UK – are likely to follow suit.
Keza Macdonald, the Guardian’s video games editor, explains the pros and cons of including gaming in online safety regulation and shares her take on the only real way to guarantee child safety.
Do you think children’s use of video games should be restricted as part of online safety laws? Let us know your thoughts in the comments and to read more on the proposed bans, follow the link in bio.
#videogames #socialmediaban #socialmediaagelimits #gamers #gaming