Boss Fight? - Let's Play Orbyss [Part 6 ENDING]

Jun 6, 2026Channel
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Video Overview

Video Details

Published1 week ago
Duration53:03
Video ID_NCGdLKhPL0
Languageen
CategoryGaming
PrivacyPublic
Made for KidsNo
Video TypeRegular Video

Performance Metrics

Views150
Likes23
Comments3
Engagement Rate17.33%
Likes per 100 views15.33
Comments per 1K views20.00

Description

Watch more Orbyss! https://www.youtube.com/playlist?list=PL5dr1EHvfwpO1ylx3uPcOaJHSrkAAXi6I Support what I do by subscribing on Patreon! https://www.patreon.com/SebastianSB Video Essay Channel: https://www.youtube.com/channel/UCBPy4X-lQlnyN2-Z4U4t65g Side Channel: https://www.youtube.com/channel/UCrE7BNemRsY-m893HVi_LFw TTRPG Channel: https://www.youtube.com/channel/UC1gwy6Cu89OYD3Ih5OVJ44g Join our Discord: https://discord.gg/269QfMEbkb Thumbnail Marrow is drawn by mashtatoes Buy Orbyss on Steam: https://store.steampowered.com/app/1385340/Orbyss/ Game Description: You are a firefly of energy, navigating from Orb to Orb, giving them life, and solving puzzles to revive the mysterious universe around you. An evil shadow interferes with your quest and seems to grow ever more menacing. Can you and your allies stop it from taking over your world? Be in several places at once: control multiple Orbs and make them cooperate to solve puzzles. Like playing co-op with yourself! Combine a variety of mechanics: be in several places at once, freeze time, fly drones, play with sound (with accessibility options), and more… Combine all the mechanics at your disposal to exploit their full potential. Explore a vibrant universe: unveil the mysteries of a mesmerizing digital realm where glowing lights encounter sinister shadows getting in your way. Your big brain is enough: solve puzzles mainly by logical thinking. Good planning always beats dexterity and speed. Want more? Find elegant or quick solutions to unlock dozens of achievements and additional challenges. You think a puzzle can be solved by switching only once between Orbs? Prove it! Accessibility: activate the "Visual cues" option at any time to make sound-based mechanics fully playable without sound.

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