React Native on Meta Quest: What We Learned About Building for VR

Dec 5, 2025‱Channel
AI Analysis
Data from YouTube Data API v3‱Updated Just now
Callstack
Callstack

21.1K subscribers

View Channel

Video Overview

Video Details

Published6 months ago
Duration1:59:27
Video IDr-QL2EuqbdA
Languageen
CategoryScience & Technology
PrivacyPublic
Made for KidsNo
Video TypeRegular Video

Performance Metrics

Views209
Likes9
Comments1
Engagement Rate4.78%
Likes per 100 views4.31
Comments per 1K views4.78

Description

React Native on Meta Quest is more accessible than it looks. In this episode, the Callstack team explores how Meta Quest can function as a practical VR development setup and what it takes to run React Native apps inside a headset. Jan Jaworski leads the walkthrough with three months of hands-on work on the platform. He shows how Meta Quest behaves like an Android device with an immersive layer on top, and how developers can interact using hand tracking, controllers, a mouse, or a keyboard. We look at how VR windows resize and reposition, how virtual desktops let you bring your Mac setup into VR, and how the standard React Native workflow carries over. Expo Go installs directly from the Meta store, new projects run as expected, and the resulting app becomes another floating window you can move and interact with. The stream also includes a live-coding segment where the team adds `react-native-vision-camera` to an Expo app. Switching to the front-facing camera reveals Jan’s Shrek avatar instead of his actual face, highlighting how Quest mixes virtual cameras, passthrough features, and avatar systems. If you're considering building for VR with the tools you already know, this session shows how close you already are. Check out more content from Callstack 📚 https://clstk.com/4rw0oax Follow Callstack on X 🐩 https://x.com/callstackio

Related Videos

More videos from Callstack